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Perspective lock - PLOCK_None: None PLOCK_1P: First-person PLOCK_3P: Third-person make sure you type these correctly, if any are wrong, the server will crash server map rotation just add in "Maplist=mapname" lines for every map in the rotation, in the right order
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(for a full list of maps, see the Maplist section below) maximum number of players allowed on the server are admins on this server allowed to use the pause command to pause the server? Server name (shows in the server browser) Bans will show up at the bottom of this file these take the form of the user's Steam ID, split into two 64-bit integers. Lines preceded by " " are comments, so they have no effect on the config file you can copy them in for your own reference or leave them out. I'm going to include the section name, followed by important commands that should appear under that section. The most important options are below some explanations are included in DefaultGame.iniand are reproduced below. PCServer-UDKGame.ini(when using the Client files, change UDKGame.ini instead) There are two configuration files that server operators should change. ini files into chivalry_ded_server\UDKGame\Config\CTF1) the command to use config subdirectories is explained below in the Running section. ini files in this directory into a new subdirectory (e.g. IF you want to host multiple servers from the same directory, you can copy all of the. The configuration files are found inside chivalry_ded_server\UDKGame\Config.
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you're not running from the Steam or SteamCMD library directory directly), be sure that you don't overwrite PCServer-UDKGame.ini or PCServer-UDKEngine.ini (if using the client files, don't overwrite UDKGame.ini or UDKEngine.ini), as these contain server-specific settings.Īlso, make sure you update the config files (save for UDKGame and UDKEngine) inside any config subdirectories, if you make use of that feature! (Explanation below) When you update, if you copy the server files from one machine onto the server machine (or from one place to another for any other reason i.e. If you want to host a Beta server, you'd instead use When you get to the command to download/update the game, use this command to download the dedicated server files (validate is an optional keyword that also validates the server files to ensure integrity) There's a lot more documentation on SteamCMD right here, on the Valve Developer Community wiki. SteamCMD is the light-weight steam client, meant for dedicated servers, automation, and other situations where the desktop client is inappropriate. To download the dedicated server files from the Steam desktop client, simply go into the Library, switch from "ALL GAMES" to "TOOLS", and find "Chivalry: Medieval Warfare Dedicated Server". You can setup your own Dedicated Chivalry Medieval Warefare Dedicated Game server yourself following this guide or rent one from a Chivalry Medieval Warfare Game Server Providers.ĭedicated server files - Steam desktop client
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Use a variety of siege weapons ranging from catapults, boiling oil, ballista, battering rams and more Vast, lush environments that transport the player to a gritty and immersive medieval world.The dynamic objective system brings team tactics and strategy to the forefront as players batter down gates, raid villages and assassinate enemy royalty to achieve victory.Wield an arsenal of up to 60 brutal weapons ranging from broad swords and battle axes to longbows and javelins.
Adjust your attacks and blocks in real-time with the mouse for precise and full control of the action.Deep melee combat system provides players with a huge range of responsive combat options.Set in a fictional, yet gritty and realistic world, players will fight in fast-paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players. The game is skill-based and controls like an FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Inspired by the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player.